6 years have passed since the Battle of Hogwarts. Ex-students are now making their fortunes in Wizarding London, immersed in a buzz of weddings, careers and the greatest fear any of them have ever faced - parenthood.
London’s new Ealing Eagles quidditch team is taking England and Ireland by storm, while St. Mungo’s struggles to cope and stories of muggles appearing in Diagon Alley are whispered on every corner. In the Ministry a new party is determined to open up the wizarding world to muggles, while the pureblood haven League of Emerald is plotting dangerous things.
You thought Hogwarts was bad? Welcome to the real world.
30 August - 7 & 8 added to the rules.
24 August - 62442 is officially open!
Welcome to the year 2050. Everything in the Magical World has been at peace with the last of rebuilding having just finished up several years ago. A world that had once been haunted by the likes of Lord Voldemort and his Death Eaters is now prospering. New concepts that have been only seen in the Muggle World are now entering the Wizarding World with an exciting force. A wizarding shopping mall and wizarding night clubs are starting to flourish. Yes, all appears to be well within the Wizarding World.
But alas, peace can only last for so long. From a dark source sins will occur. Revenge is the true desire. Wrath will be the stem of its core. Gluttony, Greed, and Pride will be the providers. Envy will be the name of the game. Lust will soil what was once innocent. And Sloth will sit back and watch with murdering glee. The Wizarding World is in for a war like they have never seen. For the ones that call themselves the Seven Vices will bring the peaceful Wizarding World down upon its knees with their followers. The game is all about turning friend against friend and family member against family member. And for the students and staff at Hogwarts; it could be the difference between life and sins.